Yesterday in the new issue of Famitsu magazine, we were treated to 6 new pages of goodness introducing the Amusement Park area with their clownish Bio-machines and the Submerged City.
Below are my own [bad] scans of the pages. I also included some other images that I got from the Famitsu App. I edited and cleaned them up more, so those few images ought to look the nicest.
Could the ruins of a dreamland be but a nightmare awaiting 2B!?
We’re down to about a month left before the release of . This time, we take a closer look at two locations that have not yet been announced: the Amusement Park Ruins and the Submerged City. We’ll also take another look at the mounts in the field and areas near water where you can fish!
meets amazarashi Collaboration Project
The joint collaboration between and the rock band amazarashi was just announced during the 2nd Live Broadcast. The first edition release of their new single “Inch ni Fusawashii” comes with an original picture book directed by Yoko Taro. There will also be a cool music video to show off more of’s world view.
A dreamland that people once enjoyed. There is a special community of Bio-machines in this area, many of which are dressed in flamboyant costumes.
Amusement Park Ruins
Clown-type Bio-machines appear. Perhaps they’ll give 2B a warm welcome?
I’m the sound designer, Shindo. I work on the sound effects and everything besides the BGM, stuff like “pew-pew” and “booom” and “uh-huh”. I’m from Kansai, so I always explain stuff with sounds.
The sound effects are subtle and don’t stand out all that much, but I made a ton of them! Even after a deadline had passed, I kept getting requests for more SFX from the game designer: this happened at least 30 times! They’d always come with a note that said, “By Order of Yoko, the Director~~” But I’m losing so much sleep, my skin’s going to be a mess…… That’s about when Yoko brought in his favorite donuts. They taste way better than eating them at the normal time. He, on the other hand, had seconds… Yoko, you’re so unfair…… —Platinum Games Lead Sound Designer, Shindo Masato
The Submerged City
This is a large city devastated by an all-out war that left it submerged by rising sea level. All that’s left are skyscrapers peeking out of the water, a remainder of the world’s past splendor.
2B attacks a Bio-machine in the Submerged City with her bare hands. This type of attack has its own visual effects. Although this attack is rather fast since no weapon is necessary, it hardly packs any significant punch.
You can ride on a large moose! You can’t drift, but they have an amazing ability to jump!
You can bash into enemies while on the boar or even fire simultaneously with Pod.
Just like in the previous game, you can drift on the boar, an irreplaceable aspect of “NieR”.
I’m in charge of the BGM and the implementation of environment sounds. The BGM seamlessly switches as you progress through the game, but “how long should it continue” or “what about in this situation?” I have to be sure of all of this. Then based on the instructions from Mr. Director Yoko, I can keep working, filling in the gaps in the crossroads. This is often the most difficult thing to work out, but it can also be fun. In the end I feel like “Man, this ain’t gonna work (seriously)” and then the desperation hits, but I suppose everything worked out well anyway! I just hope he isn’t hiding any additional areas from me… Well, maybe it’ll be alright! —Platinum Games Implementation, Ueda Masami
Anywhere there’s water, you can toss Pod in to have fun fishing. You can catch fish, Bio-machine type of fish, and a bunch of other interesting things. Just what exactly can the the stuff you catch be used for……!?
Create your own musical arrangements at the jukebox!
There is a handy little jukebox within the Resistance Camp where you can play some tunes from the soundtrack. You can even change the lyrics, turn on or off the vocals and chorus among other things to make your own arrangements. Look forward to creating your own soundtrack just the way you like it for a little change in atmosphere.
Just like any other program, you mix around the rhythm and vocal tracks in the game to create your own musical settings here at the funky jukebox!
Regarding the Submerged or Sunken City, we first got a glimpse of this area at the NieR Music Concert & Talk Live back in April of last year. They had a really nice display of design images, concept art, and more at the show, including these shots of the Submerged City:
Lastly, I wanted to mention something about that red-headed character that seems to be hanging around the jukebox.
Is it just me, or does she appear to be a YoRHa android with a typical visor obscuring her eyes? I couldn’t help be feel excited to see this because…
This was my YoRHa cosplay from Halloween 2014 as the Destroyer Type “YoRHa No34”. I doubt this character in is anyone important, but… now I feel like I should make a new cosplay for her, too. xD
Famitsu has just release some more information regarding the collaboration between and the rock band amazarashi with their upcoming single and music video entitled “Inochi ni Fusawashii” (Right to Life).
■NieR Pod Skin: amazarashi head product code!
Just in time for Square Unix’s release of the Action RPG “” on February 23, the rock band amazarashi, helmed by Akita Hiromu, will be entering into a collaboration entitled “ meets amazarashi”. The brand new, CD jacket illustration for amazarashi’s new “Inochi ni Fusawashii” single has just been released!
■“Inochi ni Fusawashii” First Edition Release (NieR themed)
1,800 plus tax (CD + DVD)
Original picture book “Inochi ni Fusawashii” (Author: Yoko Taro / Illustration: Koda Kazuma (PG concept artist)
Product Code “Pod Skin: amazarashi head”
CD Track 1: Inochi ni Fusawashii (Right for Life) Track 2: Yuurei (Ghost) Track 3: Kazoe Ka (Counting Song) Track 4: Inochi ni Fusawashii (Right for Life) acoustic version
Inochi ni Fusawashii (Right for Life) Music Video
“” Movie 119450310
* The cover art is designed by the same illustrator, Platinum Games’ Koda Kazuma * Further details on the amazarashi head Pod Skin will be released at a later date. * Reservations are now open.
■“Inochi ni Fusawashii” Standard Release (First edition, third party case)
1,200 plus tax
Track 1: Inochi ni Fusawashii (Right for Life) Track 2: Yuurei (Ghost) Track 3: Kazoe Ka (Counting Song) Track 4: Inochi ni Fusawashii (Right for Life) acoustic version
* The “” image on the cover was designed by YKBX. * Reservations are now open.
■Additional Information Regarding the Picture Book
Yoko Taro had stated during the 2nd Live Broadcast that the picture book is merely a spinoff with no direct link to the story in Automata. He says that the atmosphere between the two is relatively the same, however, so it is perfectly safe for anyone to read the book before or after playing. That being said, he also suggested to read the book after playing the game… you may get a different impression.
So, even though the character shown above resembles 9S, it is not necessarily him at all…
Just a couple days ago, the official Twitter account for the Tower Records store in Shinjuku posted a photo of their nice display featuring many of the soundtracks and more to strike up interest in the release of . They even made an awesome Emil cardboard mask for people to take selfies with!
Pretty cool, right? So, of course, I had to go check it out for myself! Here’s what the display looked like:
Here’s a closer look at the items that were featured in this display:
NieR Tribute Album -echo-
Piano Collections – NieR Gestalt & Replicant
NieR Gestalt & Replicant – 15 Nightmare & Arrange Tracks
NieR Music Concert & Talk Live Blu-ray
Drag-on Dragoon 3 Original Soundtrack
new theme song collaboration with the band amazarashi (Akita Hiromu) includes an illustration book specifically designed by Yoko Taro. Reservations for this release scheduled for February 22nd are currently open!
And just like the image that was uploaded to the Tower Records Twitter account, they left a really nice Emil mask next to the display for people to us in their own selfies. xD
I may also play the FFXV demo as well just to change stuff up. If you make comments in the Twitch chat and I don’t see it, I’m really sorry! I will try to stop playing here and there to chat with people!
I had recently set up a Twitch account to live stream the demo, but unlike many lets players out there, I’m very retro. I don’t have the proper setup nor the necessary knowhow to make high quality vids like them.
But that’s not really my goal, anyway. All I really want to do is have some fun and connect with the fanbase. In this case, advanced video/audio editing is not necessary, right?
Anyway, I just got the idea to schedule an up-coming live broadcast for anyone who’d like to come laugh at my pitiful gameplay skills, interact with other fans live in the Discord chat, and maybe ask me whatever the hell you feel like live.
I’m thinking this coming Friday at 1:00pm Tokyo time would be good for me.
By now you’ve probably already played through the demo, or have watched others play through it. The goal with this little event is to connect with fans of the series, get some discussions going, and just have fun with a live stream. For the past couple of live streams I’ve done, it was mostly one-sided, me just talking to myself, basically. This time I want to kind of open up the basket for more discussion.
Just a note for those who are new to my channel, I don’t have the best equipment to do nice, HQ live streams. I don’t have a face cam (like who’d really want to see me anyway!), and I can only upload through the PS4 Share option to directly stream to Twitch. If you’re coming here expecting to see the same standards of your favorite lets player, then… *shakes head* I’m really sorry…
So, if anybody’s interested to watch me suck at a game on Normal mode… or chat with other fans on the Discord channel… or just ask me whatever questions you feel like, I’ll stream for around for about an hour or so.
Ever since I heard that Yoko Taro was going to write a stage play that would be a prequel to his manga series, I knew that I had to go! I had only gone a couple times to the YoRHa play (only twice for each of the two runs; 4 times total). I know many people would and have questioned me–one was even my own mother–why I would want to see the same play more than once, and to that I have no answer. I can’t answer that for you. I can’t make you understand what it feels like to like something so much that you’d want to over-indulge in it. Given the shitty year that 2016 was, especially losing my father, I thought that he would have wanted me to go as often as I liked. And that’s what I did.
I pre-ordered tickets for 6/9 of the shows pretty early on and I was okay with that. But when I heard that they would have bonus items for repeaters… I was compelled to add the last three shows.
Then shortly after I picked up the tickets from the conbini, I realized I had made a huge mistake. The first two days of the show were scheduled for December 21 and 22. I apparently was still scheduled for work those two days. I probably could have made the evening show on the 21st anyway, but it would have been impossible for me to make the early afternoon show on the 22nd… so I asked my school to reschedule those two days for earlier in the month. *phew*
The first day, I took a couple pictures around the area.
▲ The play was held at the same location as the YoRHa Ver.1.1 play: Shinjuku Mura LIVE.
▲ Shinjuku Mura LIVE
▲ The nice Christmas lights across the street from Shinjuku LIVE.
▲ Nice flowers for Yoko Taro & Moriyama Daisuke. <3
■ The Story
The setting for the play takes place three years before the start of the manga series, when the Japanese government was recruiting young people to use as guinea pigs to develop super human abilities. In the play we meet a group of ten 9th graders who were chosen to participate in a training session to see who would be selected for the Special Abilities Private High School.
There are so many great scenes of the kids playing and having fun, playing tricks on each other, but all the while there are several adults trying to manipulate events that cause complete and utter chaos… and only a few survive…
Here’s a recap of the Square Enix Presents 2nd Live Broadcast featuring . I’m mostly going to translate some of the funny banter that they had throughout the broadcast, but I’ll also try to cover some of the new material that we learned about the game in this broadcast. You can view the broadcast in its entirety below!
Now, there’s not too much meat to this post as much as there is translations for the fun and interesting bits that the guys said during the broadcast, so this will be pretty bare bones. First of all, let’s introduce the MCs for this broadcast!
▲ Saito Yosuke ▲ Taura Takahisa
▲ Yoko Taro ー “People kept telling me that you can’t hear me when I’ve got the mask on, so I’ve decided to stop wearing it for all eternity.”
▲ Isobe Keiko ▲ Negishi Isao
Yoko: I haven’t cleared the Very Hard mode yet, either. It’s impossible.
▲ Yoko: If I remember right, Operator 6O is the one on the bottom right of this image.
Saito: It’s a rule for these androids to not express emotion, but Operator 6O is a relatively emotional character.
Isobe: I thought I had many lines that sounded pretty human in terms of emotion.
Taura: The section of the game that I worked on included a lot of her lines (Operator 6O), so from the beginning of the day as I worked and listened to those lines, I thought, “Alright! I can do this!”
Saito: What lines were they, for example?
Yoko: “I will destroy you!”
Isobe: I never said that!
Taura: Whoever would get off listening to that is a freak.
Saito: So, what was the actual line?
Taura: It was a line where she says, “Hang in there!” Just the nuance or intonation of that line felt really good to me.
Yoko: Okay, I’ll be sure to delete those lines, then. I’ll change it to something like, “I’ll fucking kill you!”
???: ……No, I got word from the Bunker. My name is Anemone. This area is a safe haven for those in the Android Resistance. I’ve heard everything from the Bunker. It seems as though you are in charge of investigating this area. I’m sure there are others around with more knowledge than me. You don’t need my permission to come through here, so ask whomever you like.
Weapon Shop: Ah…… You’re the YoRHa Squad, huh? I’ve heard about you. I collect weapons. What would you like to sell? I also like to tinker with old weapons and make them shiny and new. Just right now, some of my tools are broken. If this one tool in my tool box could be fixed, I’d be able to open my shop to you guys, but……
Look in the tool box…
9S: Yeah…… This is pretty well broken.
Weapon Shop: I know, right? As you can probably tell, I’m not great at fixing complex devices like this.
Weapon Shop: Hmm… If I can’t fix this device, there’s no way I can stay in business.
Weapon Shop: Wha-what…… Are you serious? Man, that’d really help me out!
9S: It looks like a mechanism inside the devise has shorted out. We’ll just need to scavenge four “Complex Robotics” to fix it. Is there a place around here where we can find the necessary parts?
Weapon Shop: Yeah…… I think I’ve often seen them around the inner area of the Factory Ruins, but there are all sorts of crazy machines running around in there…… It’s dangerous in there, so you can’t get very close.
■ Sub Quest Status
Sub Quests have been updated.
For more information, access the Quest tab from the System Menu.
＊ “Weapon Shop’s Request” has been updated.
▲ Weapon Shop’s Request
The Weapon Shop in the Resistance Camp is having a rough time since their maintenance device is broken. If they could gather the necessary parts to fix it from the inner area of the Factory Ruins, it could be fixed, but… Due to an infestation of dangerous Bio-machines in that area, no one can go near it.
Gather the following items in the inner area of the Factory Ruins for the Weapon Shop: ― Complex Robotics:0/4
▲ These screens show you where to go to complete your quest.
▲ 9S: This area is overrun by vegetation now, but at one time this used to be a sprawling city, huh? This is the area the Weapon Shop told us to check out, but… I’m only registering Bio-machines here. In fact, it looks like they’re preparing to attack.
▲ 9S: That’s all of them. Let’s get these back to the Weapon Shop.
― Deliver the gathered items to the Weapon Shop.
9S: ……Great, you can fix your tools with this, right?
Weapon Shop: Oh! Thank you! I can finally open shop with this!
9S: That’s great to hear. We look forward to it.
Weapon Shop: Leave it up to me! I will make the best weapons to protect my friends! But, you know…… I get to thinking sometimes.
■ The Cypress Stick from Dragon Quest!
▲ With the Cypress Stick equipped, it will change the design of all the treasure chests to resemble those in Dragon Quest. This color scheme may be handy to help you spot hidden treasure chests in hard-to-see areas, too!
Negishi: Why is it that when you equip the Cypress Stick that the treasure boxes change?
Saito: It has a mysterious power.
Yoko: Did you make 2B kick the treasure chests open them because that’s what you like?
Taura: …not exactly.
Saito: It’s just the particular movement.
Taura: It’s nothing that strange, so…
Yoko: It seems like she’s a little on the violent side.
■ The Engine Blade from Final Fantasy XV!
■ The Novel Included in the Japanese Black Box Edition
The Boy’s Chapter ー Page 36
The first time he was called to work at the Seafront was about half a year ago. He helped deliver urgent letters, tulip bulbs to the flower shop, and buy natural rubber for the material shop.
With the thought of leaving Yonah alone at home weighing heavily on his mind, he quickly slipped passed a large Shade visible in the distance. The first time he set eyes upon the ocean he thought it was such a beautiful sight, but he was utterly dumbfounded how the entire town reeked of fish so putrid. Just by walking around for a short while, his hair and skin grew sticky from the fishy air that it often made him feel ill. It was the girl at the flower shop that told him this was because of the salty sea breeze.
After purchasing the bulbs and materials he was asked to fetch, he set upon a large house that spanned an entire city block. The path leading there was always packed with pedestrians, making it difficult to reach the house itself. Finally succeeding in the task he set out to do―to deliver the letter―he hardly had the energy left to find his way back.
Maybe it was due to the time of day, or maybe it was the people who lived in that area who didn’t particularly care to have discussions with strangers walking through town, but he felt like he couldn’t even ask for directions. He was so completely lost, with no inclination on how to get anywhere, that he didn’t even know what to do. With fatigue setting in, he decided to rest near the front gate of a nearby house.
“Hey, what are you doing over there?”
Entirely startled by the voice, Nier jumped to his feet and moved slightly away from the front gate.
“You’re not from around here, are you? Are you lost?”
▲ As it turns out, a portion after the segment that I translated above had to be cut from the novel due to…reasons. If you have read the novella “The Red and the Black” you will know that brother Nier was selling his body to someone in Seafront in order to get money to care for Yonah. It is highly probable that this is what the publisher wanted to remove from the novel.
▲ Presenting the new Emil head pillow! It’s apparently really soft and squishy! The actual design may change a little for the final product.
Yoko: This is a great item for your to throw when you’re pissed off girls in order to feel better.
Taura (to Negishi who’s apparently doing something on his phone): What do you think you’re doing on your cell phone at a time like this? We’re live, you know?
Negishi: Yeah, you’re right… But have a look at this!
How to obtain Plug-in Chips ● Buy them at shops
● Find them in treasure chests
● Defeat enemies that drop them
● Complete certain Quests
Create Plug-in Chip ● You can create chips that will be given a random cost value. You can have fun trying to create your own chips for the perfect total cost value.
Miscellaneous Info ● There are lots of hidden items and areas all around. You may discover some stronger enemies in these areas. ● There’s a Plug-in Chip to automatically pick up items on the field when you walk near them.
● When you leave and come back to an area, enemies will respawn.
Today’s issue of Famitsu magazine features 6 pages worth on . We get some more information regarding the Plug-in Chips that you equip to give you unique abilities in and out of battle. You are able to equip up to three different chips at once to give you added customization of your character and gameplay preferences.
We’re also introduced to a “new” character, Anemone; however she is not exactly new. She is a returning character from the YoRHa stage play, which you can read here.
Briefly, Anemone is a survivor from the 8th Machine War. She lived with Rose and several other Resistance androids on the islands of Hawaii.
Highlight for further spoilers from the play: [ When the first generation YoRHa androids are sent on the Pearl Harbor mission, the Resistance teams up with them but are utterly decimated in the battle with the Bio-machines. The last we see of Anemone is when she is forced to kill YoRHa No21 because she was infected with the Bio-machine virus. We were lead to assume that Anemone died there as well. ]
We’ve already seen a photo of Anemone in her green hood back in November, which I discussed in this post. It looks as though the eye insignia may represent the Resistance.
These pages of Famitsu listed Anemone’s voice actress as Kannou Chiaki, however, in Famitsu No.1468, they printed a correction. Anemone will be voiced by the same voice actress as Operator 21O, Hatsumi Meari.